And it's hard to take anything she says seriously. All her motivations are based on assumptions, not on fact. Lamb is one of the most convoluted villains I've ever faced. Nothing about her or what she does makes any sense. How the hell did she get the money and support for that? Does a therapist make millions? Hell, if she hates Ryan, his philosphy, Rapture and it's people so much, why was she even there in the first place!? She somehow even has her very own private section of Rapture. And we haven't even talked about how a woman like her even survived in Rapture with all the violence, Splicers prowling the streets and Rapture falling apart. The Big Daddy and Little Sister projects were closely gaurded secrets and had big teams of scientists of the most brilliant caliber working on them, and this one woman just figures everything out with only an engineer that worked on the Big Daddy suits helping her? Let me repeat this: An Engineer and a Psychiatrist somehow manage to do better at gene-manipulation and imprinting then the legion of brilliant Rapture scientists working on it for years. So that's already really stupid, but then you think about how a psychiatrist even comes to know all this it gets even worse. Her audio diaries are so full of ham you can't take her seriously for even a second. This could have been interesting if it's excecution wasn't so incredibly lame. Her philosphy is the exact opposite of Rapture's and she still somehow manages to convince half the city. Instead of being ridiculued as a cultist, she gets praised for it. She convinces the people of Rapture, which are mostly atheists and materialistic folk, into becoming part of a cult where they are promised to be 'reborn into utopia'. Let's not focus on plot-holes with the first game, let's just focus on how stupid it is. She doesn't do this with secret science experiments or strategic underground meddling, she does it with freaking therapy for depressed and incarecerated Rapture folk, of which there are apparently a lot. No big reveals.Ī Psychiatrist, of all people, takes over half of Rapture even before the civil war. And with all this, it still manages to be predictable. BS2 might have improved on gameplay elements but in case of story and setting it lacks atmosphere, coherency, depth and plain sense. TL DR: Lamb is insane and her philosophy makes no sense in-universe or out. All improvements to gameplay aside, here's what made me enjoy BS2 less then it's predecessor: Instead it focuses on the most ridiculous plots I've seen this year. Nearly none of the plot elements have anything to do with what we have learned of Rapture or the people who live in it. The entire story could've been done in any fictional setting and it would've been completely the same. Where in the first game you slowly learn more about the city, it's philosophy and it's inhabitants while uncovering a bigger plot, this game just has it as a setting for the villain's plans and nothing more. The two things that connects these two games are that they're both based in Rapture and you shoot lightning out of your hands. But after all these years I've done my first (Edit: and second, and third) playtrough and now I finally understand the bad press.īS2 is apparently Bioshock mostly only in name. I was discouraged to buy it way back when because the amount of hate Bioshock 2 got when it was released, both for the bugs and the heavily criticized plot.
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